Saturday, April 21, 2012

Of Rakghouls and Lightsabers and 1.2


SWTOR

So 1.2 has been out for a bit. I played a bit more right before it came out so I could obtain a few items they were taking out. Stuff is pretty expensive if you don't constantly run boring dailies everyday so I barely made the amount I needed. I bought a white lightsaber crystal just to have, since I love the purple color more. I bought a couple of those beauties, one for my sage and one for a future jedi. Finally I splurged on a 2 million credit mount and bought those giant speeders that look like mini Asteroid ships. I bought the most expensive one because I loved the yellow/gold and blue colors on it-they look pretty vivid in game.

I literally barely pulled this off 15 minutes before servers shut down, and I had the loving help of my boyfriend.

Post 1.2

Patch 1.2 is apparently one of the biggest patch contents released in a MMO. It should bring SWTOR to how it was supposed to be at launch if EA hadn't pushed the game out early. While it promised to have a huge amount of content and bring the game to its full potential, I have to wonder if it was, atleast for me, a little too late. While I have been logging on a decent amount, which is more than my previous... never, the lasting potential is questionable. In fact, as I sit here now, it's been a good two days since I logged on. And that's including the incentive of the world event, the Rakghoul Plague going on. I was not impressed with the legacy system. I don't understand why I have to pay credits to unlock things. The legacy equipment is confusing and ineffective. The Corellia dailies are just that... dailies. The new pvp warzone is nice, but still doesn't fix the problems with balance and class. I did the new flashpoint, Lost Island, and while it was fun, I don't really care to do it again. I don't raid so I can't add commentary to that. Maybe I'm being to hard on Bioware, comparing it to the behemoth that is WoW. But that's all I have to compare it to, and that's the only other game vying for my attention.

Scourge Plague

On the heels of 1.2, Bioware released its first world event, the Rakghoul Plague. Think all that scourge nonsense before WotLK, add Rakghouls and lightsabers, and you have the world event. You can even get infected, infect others, and blow up just like in WoW.

While I felt like the lore behind it was well placed and the build up well executed, after a few days of playing around in the sands of Tatoinne and standing in the fleet trying to infect people, I tired of it quickly. While I liked the addition of different dailies each day, and the prizes that could be won (vanity pets and green/black lightsabers), I lost incentive to do dailies after I got enough currency to buy the pet. Lightsaber crystals are a confusing commodity to me. While yes, customization is great, and most crystals are boe, so you can sell them, the reality is that I only have one lightsaber so what's the point in getting so many different colors. I'm not General Grievous here, although that would be really cool. And my Sentinel isn't high enough to use any of the crystals (and at this point, I don't think she ever will be).

On the brink

So here I stand, contemplating my subscription. While I liked having the subscription available, and I'm getting a free month as a reward from Bioware, I don't see much potential for a long term relationship. Maybe I'll come back to check out new content, but leveling is old and although I'd love to experience some of the class storylines, I never seem to get very far.


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