Saturday, September 29, 2012

Mists of Pandaria: First Impressions- Screenshot Edition

Pandas Pandas Pandas!
You...uh...got something there...on your hands...
I'll wear what he's wearing...
The Hozen stole his eyes, bow and killed his pet. :(
My family tree according to a Panda
And my goblin's tree...everyone's on fire for some reason.
Best. Glyph. Everrrrrr!
Pretttayyy 
Baby Tauren are cute...
until you look into their eyes.....
Best. Land Mount. EVERRRRRRRRR!
Taking my new mount to the car Yak Wash.

Friday, September 28, 2012

Mists of Pandaria: Quick Update and First Impressions

I've been meaning to post about the my pre-expansion woes, namely trying to decide my class for Mists of Pandaria. It's a long, drab post that noone should be forced to read, so I'll give the summary here.
I was going to roll the hunter first, but realized that not only did I want to heal, but I was probably going to need to. I'm extremely unhappy with the state of druid heals, which was also complimented by the fact that I don't care for any of the other specs. The problem with the hunter is obviously that it is a dps only class. I have a priest, but we already will have a priest, and I have a shaman but we have two shamans. I know it sounds silly to base my choice on rounding out our group composition, but the truth is, we have such a small group, I can't help but think about these things.
So in the end, I did decide to reroll Monk. So far I am completely satisfied with the decision. The healing is quite unique and will take some getting used to, but I hope to challenge myself and eventually own at it. I also really enjoy the dps play style and love a lot of the abilities given to me.
#MistsLaunch
 Because I live in California, I did go to the Mists Launch event at the Irvine Spectrum. It was much less crowded compared to the Diablo III launch. This is probably why I got so much free loot. Not only did I walk away with free t-shirts, a Steel Series mouse pad, and two MegaBloks Chen Stormstout Jade Figures, but my boyfriend managed to grab one of the free Intel Solid State 520 Series Hard drives. Yeah. Totally worth it. Here's a picture.
/Loot!
   The event was much better handled too. While I completely admire and respect the artwork that the Blizzard team does, having to watch 30 mins of them draw wasn't as fun as watching two Challenge Mode groups. I often times forget how much I love eSports. I was watching the SCII finals at BlizzCon 2011, and I had no idea what was going on. But it was incredibly intense and so much fun. Same with the Arena tournament. Having an MC tell you what's going on helps a lot. And even though the Challenge Mode MC was mostly talking about "clutch heals" the entire time, it was still one of the more exhilarating events of the night.
It was fun seeing Felicia Day. She's always a pleasure and I'm excited for her career and the new season of The Guild. And hearing Chris Metzen talk in his non Thrall voice was nice for a change. The cosplaying was alright. After they showed the people they brought in for it, the extras they added were difficult to see from my vantage point. I'm still always amazed at how people are able to make these costumes. More than I could ever do. And just when you think you've seen the best, someone else shows you that you're wrong.
Overall, it was a wonderful experience and well worth it. I was extremely excited for MoP and being surrounded by people who also were was just as exciting.
The Mists Part
So, first thing I did was roll a monk. We had one level 80 from our RAF play, so we needed to get my monk to level 41 at the lowest. With triple experience, that really isn't hard to do. My boyfriend rolled a pally so we could tank/heal our way through dungeons. It was funny because that seemed like everyone's plan. We actually got better queues with him as a dps, and we ended up in groups entirely comprised of monks. That was no surprise but it still hurt my eyes to see so much jade green. The class color for monk really hurts my eyes.
I had prepared somewhat extensively for my 80 monk pre-expansion. I made bags, all the available glyphs, and had to gather some proper iLevel greens. It's harder said then done; I actually just recently, in MoP was able to find trinkets that were of appropriate level, and a lot of greens were outrageously priced. Damn you transmog.
So I spent the last night leveling my monk through Cataclysm.
Man. Do I hate Cataclysm leveling.
I don't really know why. It's much more linear and easier than, say the Burning Crusade. But man....I just hate it.
Despite that, I was able to bite the bullet and make it to 85 in one night. It helps that the Monk's class quests give them a 50% experience buff, and there is a daily to redo it. Since I could do the quest at different levels I just made sure to have the buff on the entire time I leveled. Despite my mediocre gear, my DPS was high enough that I didn't struggle and rushed through 80-85 in about 4 hours tops.
Afterwards, I finally got to go to Jade Forest. I have to say, I really enjoyed the opening quests. I felt like I was thrust into a war, and it felt exciting. Explosions everywhere, killing Alliance, jumping off airships with ropes. I could get used to this. Of course, it did settle down a bit, as quests focused more on exploring Pandaria and introducing its inhabitants.
My boyfriend mentioned last night that he felt they had added extra voice acting because of SWTOR and GW2. There are also a considerable amount of cinematics and scenes where you play out a part in a skit. They are entertaining and although I've spent a fairly small amount of time with them, I've enjoyed the company of the small Horde contingency that you work with in Jade Forest. The voice acting is good; I particularly liked the undead female. While of course, the "storylines" are nothing new; we saw a lot of that in Cataclysm; the extra voice acting definitely is.
So far, I love Mists. You can truly tell that Blizz put a lot of content in this expansion. I truly think they learned a valuable lesson in Cataclysm, and it shows in this new content. The more things I discover, the more I realize that there is just so much to do. From rares, to rare items, scrolls, factions, leveling, dungeons, gearing....I don't know when I'm going to have time for this.
At the moment...
I'm almost 89. It's amazing to think I'm almost level cap and have done barely 3 areas. Once that is over, I need to get my monk's professions and reputations going. It's back to the daily grind. I'm almost going to post my thoughts on monk healing so far, sometime in the near future. I'm not doing well at this blog update thing lately >.<

Saturday, September 15, 2012

Transmog Post: Hunters and Dragons

I've been working on some outfits for my hunter. Since my old guildmates came back, we've been running the hell out of old content. It's been a lot of fun, and these runs, along with some Auction House hunting has produced a variety of nice outfits. It's unfortunate I can't just wear them all. 
The outfits reflect the blog name and my obsession with House Targaryen (for Daenerys!). Prepare for some dragons (and fire. and blood. and no caps.) 
Silver and Gold Dragon
And red, but that would make the title super long. I like the T1 pants from Molten Core, but not a big fan of the chest piece. A little ingenuity and some nice shoulders from Karazhan and wahhlahhh, an outfit to match the Magnetized Projectile Emitter.
Helm: Steamworker's Goggles - Ulduar 25 man (Flame Leviathan)
Shoulders: Dragon-Quake Shoulderguards -Karazhan (The Curator)
Chest: Wrathfin Armor -Random Drop Level 61
Hands: Marauder's Gauntlets -Random Drop Level 31
Waist: Tracker's Belt- The Slave Pens (Mennu the Betrayer)
Legs: Giantstalker's Leggings - Molten Core (Magmadar)
Feet: Giantstalker's Boots - Molten Core (Gehennas)
Weapon: Magnetized Projectile Emitter -Ulduar 10 man (XT Hard Mode)

Fire and Blood
I mentioned back on a warrior/dk transmog post, that I thought it would be neat to make Fire and Blood outfits. For those non- A Song of Fire and Ice fans, "Fire and Blood" is the motto for House Targaryen. After finally getting the Crown of Destruction from Molten Core, I now had the biggest fuel to my fire...or something... lol puns. I wanted to keep the outfit black and red, but that is, of course, easier said then done. I was lucky to scrounge up some rare green legs, Ebonhold Leggings, from the AH for a really low price. Along with my Drakescale Hauberk, a rare blue drop from Hemathion, I was able to complete the two biggest pieces of the Ebonhold set. To show the fire into cool molten rock, I looked at the T9 offset mail piece, similar to the shaman T9.
Head: Crown of Destruction
Shoulders: Shoulders of the Ground Breaker -WotLK Legacy Vendor in Dalaran (T9)
Chest:Drakescale Hauberk -Hemathion (Rare in Blade's Edge Mountains)/ Ebonhold Armor
Hands: Gloves of Taut Grip -Ulduar 10 man (XT)
Waist: Valestalker Girdle- Mount Hyjal (Kaz'rogal)
Legs:Ebonhold Leggings -Random Drop Level 51
Feet: Boots of Unsettled Prey -Ulduar 10 man drop (other version's as well)
Weapon: Wrathful Gladiator's Rifle - WotLK Legacy PvP Vendor (Stormwind/Orgrimmar/Tanaris)

Monday, September 10, 2012

Post Patch 5.04: The Little Things

So. The other behemoth in the room. The contender to face off against new release MMOs...Patch 5.04! YAY!!!!!
Kinda....I personally hate giant patch releases. Especially pre-expansion ones. It's cool when new things get added, but usually they break the game, addons, other things...my class sometimes. They involve lengthy maintenance and sometimes, lengthy downloading. Or in this case, optimization... I didn't mind the optimization, but the time left indicator was really odd. It sat at 0% for about 30 minutes, then creeped to about 4%...then shot to 100%....very accurate.
I also don't like patches because they break addons. I really like my UI, and am pretty reliant on things like Adibags to not make myself go nuts. I also feel uncomfortable without my Vuhdo, even though I've successfully healed without it. Just not the same.
Despite all this stress, I'm still incredibly pleased with the new patch. It brings about a ton of changes, but they are all, in my opinion, good, and I feel that there is something exciting for every class.Whether it be cosmetic glyphs, quality of life changes, or just new abilities, Mists of Pandaria is starting to look good.

Guild Rep and Experience Cap Gone!
You can also earn the same amount of rep and exp at all levels, so I've been seeing level 40s with exalted guild status...cool but crazy!
After nearly a month of grinding dailies for rep, I finish off two weeks worth in 10 quests...
Four days of dailies later...
Hunters are cool! :D
Between our new talents, (A Murder of Crows, Blink Strike!) to glyphs (Fetch!) and quality of life improvements (bai bai range), I've been absolutely in love with my hunter. Beast Mastery got a lovely boost, and pets got a great revamp. We have some new and unique utility and I can't wait to go tame some more pets in MoP.

One of the new families: Water Striders.
  My biggest applause goes to the revamp of hunter pets. Being able to instantly switch from Tenacity to Cunning to Ferocity outside of combat, and with whichever pet you want, is a great change. It allows for people to use the pet they love, only having to consider abilities, and only really, at certain times. So outside of dungeons/raiding/bgs, you can use whatever you want, which is nice if you're leveling/questing. For those more important PvE endeavors, pets still offer different buffs, but some are changed and some are new.
Cats and Spirit Beasts now offer a boost to Mastery. (This replaces the Agility/Strength buff.)
Hyenas and Serpents increase Melee and Range speed by 10%. 
Water Striders offer casters a 5% increase to Spell Power and Crit.
Water Striders are a cool addition to the pet family. Not only do they offer a buff to add to our utility arsenal, but they also give us Water Trot, our version of Water Walking. Love it! Been easily getting around Tol Barad using this pet when I do dailies. :) The other addition in patch 5.04 (excluding the MoP families) is Basilisks, who have a stone CC ability.
I also like how our ranged weapons now appear on our backs. Makes me feel very Katniss. I recently got the beautiful Golden Bow of Quel'Thalas and it looks amazing and uncomfortable on my hunter's back. :)

Still tryng to figure out a transmog outfit to match. It's a lot harder than it looks :(.
Account-wide Pets and Mounts

You've been far to unused for far too long.
So, a long time ago, I was running my bf through Stratholme on my paladin. And guess what dropped...Rivendare's Mount! I don't play my paladin...ever, but it all paid off in the end. Account-wide mounts are an amazing thing to behold. Now I get to enjoy my Rivendare's Mount, Ultramarine Qiraji Battle Tank (arch mount), and Phosphorus Stone Drake on all my toons. Love it! :D

Druid Stuff
Tree form's back
  While my days as a druid have been numbered thanks to recent events, I still have a lowbie I've been leveling for fun. Once I hit level 25, I grabbed my glyph and went for it. Gotta love those shaking roots. :)
Boomkin on mounts.


Enough said.
No more fishing poles.
I suddenly had this crazy idea that I wanted to level fishing on my hunter, since I've only ever leveled it on my druid. I forgot to put a fishing pole on, so I was surprised when I looked and I didn't need it.

I think it's kind of clever they just made it a stick with a string. It reminds me of my days as a kid at the park lake. :)
Until then, just enjoy the view. 
These are just the little things; mostly nonessential or cosmetic. The big changes, such as the leveling experience, the LFR loot system, Talents/Glyphs changes and of course, Healing Mushrooms are for another post. I'm still finding new things every day.  


Friday, August 31, 2012

Character Post: Marpessa

So I thought I'd do a new thing and focus on my individual character's stories. The great thing about WoW (and what I thought was missing in SWTOR) is that I have much more freedom to create the background for my character. I'm not going into full blown storytelling mode here, just a little bit of background. This is actually a Transmog project for me, because I want to create outfits for each part of their storyline. There will most likely be 3-4 outfits, depending on their adventures in each expansion. I'm excited to do this project, because transmog is a passion of mine, and this is a good exercise for me to try and be more creative. However, have to admit, farming for these outfits is a pain in the ass.

Marpessa Duskbreaker
Blood Elf Hunter
(all my information is from wowpedia.org. If I have a canon error, I'm sorry and I'll try and correct it.)

Thursday, August 30, 2012

Real Impressions of Guild Wars 2

Well, life is back into the swing of things. I hate to see summer go. Especially recently, with releases galore and things I want to do. But I'm back to being a responsible person, going to class and going to work. (Well, during the summer, I do work a lot, but I've been on a nice week long vacation prior to this Sunday.) But that's boring information. Let's get to the good stuff.

Background Story and Characters
So I did play headstart. You read my woes there. I guess I should actually talk about the game and not the headstart/launch.
 So, it's an MMO. And it's "Free to play"... kind of. You don't need a subscription, but you still pay for the game to access it. So its a non sub Pay to Play? It has aspects of Free to play. You can buy diamonds to purchase cosmetic upgrades, more character slots, extra bonuses, keys for lock boxes, etc. But to access the game, do PvE and PvP, WvWvW, all you need to do is pay the 60 bucks for the game.
I'm not really sure what's going on in Tyria (the setting). I've only played the Humans, and a very little bit of the Norn and Asura. I'm assuming it's tied somehow to Guild Wars 1...maybe....who knows...maybe not. I mean its a new game entirely right...Anyways, obviously I didn't care enough to do any sort of research. In fact, it's safe to say I am not really invested in the game's story at all. I do like the idea of the human race being in danger. I guess we're being driven around by centaur. I'm not sure I'm convinced about my own personal storyline, but it's nice to have variety. Basically you can choose if you're from nobility, common folk, or the poor. You also can decide what your biggest regret is (of three, of course), what god or goddess you're from, and how you deal with things (charm your way through them, fight, or show some dignity). These are just for human, by the way, each race has a different thing. The Asura, who are more technological, get to choose their teacher and what kind of school they're in. Norn choose an animal spirit and Char choose a military section (kind of).
Battle System
The game's battle system is a bit different too. Each profession (basically your class) learn skills from weapons. Equip a different weapon and you gain different abilities. This also changes with off-hands/shields as well. You can have dual pistols, or a pistol and a shield and maintain the first 3 abilities from having a pistol, but get 2 different abilities for the shield. You also learn skills by using skill points you gain through leveling. These are tied to your last buttons, since your weapon abilties are keybound to 1-5, and your healing ability is 6. That is one thing that is interesting- your abilities cannot be moved, or changed, and in general, you are stuck with your main abilties (there are plenty of skills to choose from, but at max level, looks like you can only have 3 or 4 total...can't remember). Casting does not require being stagnant. That's right...you can jump and cast/channel! FUN. Your first skill acts as auto-attack and for some professions, it changes different attributes (different debuffs etc) which I thought was pretty ingenious. Professions are well ranged as well, with 3 different casters, 2 ranged, and 3 melee. I've really only tried out Engineer, Elementalist (in beta), Mesmer and Necromancer.
Dynamic "Questing" 
So...there is a small questline, that you follow that is the main story. Then there are heart side quests, where you do tasks for people around the area and fill up a bar to feel good about yourself and gain access to some decent rewards. Finally, there are dynamic events. These are random public quests that open up when certain circumstances are met. Usually, and I'm not 100% sure if this is right, it involves there being a certain amount of people in one area. I find that these events start when more people appear in the vicinity. Not all are like this though. You can start them by speaking to NPCs as well. Now these events are fun, especially since the realms are ripe with people. But honestly...dynamic's pushing it. They still feel like quests after a while, especially when you've done the same ones over and over. And I can't stop thinking about rifts...from Rift when I do it. I just hope these things lasts. Right now there are plenty of people, and if that stays the same, then this thing won't be so bad. But if things change, subs drop, or activities change (maybe people focus on dungeons or PvP when they hit cap), I wonder if dynamic events will still be around. See a huge problem I've been finding is that I lack experience to move to next areas. After doing side quests and exploring, I'm still short on the next bubble. I assume these dynamic events are supposed to fill that void. (That or PvP/WvWvW...I heard those things give massive amounts of EXP). But if activity falters, will there be enough? Of course, this will all be interesting to see play out later. (These and other critical points of view can be found on a great article from Massively).
Engineer
Currently I'm leveling an Human Engineer and have finished up the first area, Queensdale, which lands me around level 15. I promised the boyfriend I'd wait for him, although it more benefits me than him. I am having a TERRIBLE time trying to complete the storyline quests and definitely need a partner to soak up the damage.
So besides the weird heart grinds that you do around the world, the actual "quests" you have involve your personal story. You phase into your own instance to do them. Honestly, the human storylines are mediocre as far as interest go (although I do like the human race story in general). They do have a level besides them (suggestion maybe?), although it doesn't really seem to matter because you scale to that level when you go to do it. Every time I go to do them though, even if I outlevel the requirement by quite a bit, I somehow get my ass handed to me. Usually I just get overwhelmed with people, and I've found that some skills do far more damage then other ones. For example. Getting shot in the face does very minimal damage, but getting hit by one slice of a "whirlwind" type move halves my HP. When I'm fighting "elite" mobs (bronze circles around their portrait), I usually eventually just can't survive against them. They damage me a lot more than I damage them, and my healing cooldowns usually run out. I can kite okay, but only for so long and a lot of my enemies have been ranged.   My healing abilities are minimal, and I've even switched to the healing technology to double my healing efforts, but that seems to not work.  
I thought maybe it was a gear problem, but gear is hard to find, and I've crafted the best that I could wear. I can't rely on my own drops, and I can't rely on others. The Trade Market has been down the entire time, so no use shopping, and I've tried buying from the mass amounts of people in chat, but usually I'm out of luck or just too late. If its a choice of skills, well too bad for me because you can't reset skills. I've switched traits twice, but will probably settle on firearms or grenades or something.
The only way I was able to overcome the fights was to set up a turret, which basically acted as a dummy. It would usually gain the attention of the elite, allowing me to kite and kill the three or more adds that come with it. Then I have to hope the turret survives a decent amount so I can damage the elite, then kite to survive long enough (which has even involved me running to other areas to LOS them) to set up another turret. It's worked, with a bit of trial and error, but I'd rather just wait for my boyfriend, one because I want to play with him, and two because this shouldn't stress me out as much.
I don't know how I feel about the Engineer. I feel like I have a lot less abilities then everyone else. In fact, weapon skills, we only have about 3 sets. A rifle, 2 pistols, or a pistol and a shield. We do make up for that with kits that give us a whole new set of abilities. So far, I have unlocked a Healing Kit, which allows me to drop healing packs for people to pick up; a Grenade Kit, with several different types of grenades; and my favorite, a Flamethrower, which is....a flamethrower. In fact, since I've picked up the Flamethrower, my damage has skyrocketed.
Final "initial" thoughts
In the end, I feel that Guild Wars 2 successfully does its own thing great, while adding its own mix of other features MMOs have used. I enjoy the game, and been slowly moving my way around. It's a gorgeous sight to behold, although I'm more impressed by the artwork on each load screen....it's so...pretty. I'm really thankful for the battle system because it's not another WoW clone type (coughRiftSWTORcough). I have yet to try out PvP or WvWvW which is another one of the big draws of GW2. I'm also still trying to find a nitch I feel comfortable in as far as profession goes. So far, it looks like Engineer, although I'm enjoying Necromancer.
It's been hard finding time for the game though. Lately, I feel like I can't quite juggle this game with WoW...there's lots to do in patch 5.04 and since a few of my old guildmates came back. I like running stuff too. That and school and work are back in full force. WoW will always have that pull...
 

Saturday, August 25, 2012

First "Impressions" for Guild Wars 2


First off, quick update. My new blog name and address. Considering I've stepped away from druids (and sometimes WoW) I felt it was time for a new blog name. I wanted something that easily represented what I do and write about (slaying Internet dragons) but also gave a shout out to a media outlet that I love (this being A Game of Thrones/ A Song of Fire and Ice). Thus I came up with:

Fire and Blood (and Internet Dragons)@ islayinternetdragons.blogspot.com

It's longer but I feel it better represents me and my blog. I hope you enjoy. Website layout updates are incoming as well.

Just a quick review of Guild Wars 2 Headstart so far.

Before I start ranting like a crazy person, let me just say that GW2 is impressive. It looks fantastic, combat feels smooth and I enjoy the visual world I have explored so far. That being said, I feel the hype far exceeds the game, but I highly doubt we have another Swtor on our hands.

So I originally wasn't going to purchase the game. Considering that MoP is right around the corner, I was feeling fairly certain that not purchasing the game was the right thing to do. My boyfriend had pre-purchased it and promised me a character slot so I thought I'd get my fix. Then I realized I wanted to play the game with him, and with no subscription, I was feeling okay about the purchase. So I put in my order and was eager to remake my engineer and level with my boyfriend.

Well a lot stood in my way. After ponying up 60 dollars, the registration servers weren't working. So I couldn't even make an account and enter in my game code.

Well an hour later, they started working again, so I eagerly registered and then logged on to pick a server. Not so fast. The server that my bf and his friends were playing on was full and I couldn't join them. So instead, I was looking at a measly choice of one High pop server or European servers. That or I could just sit around waiting for the servers to open up. Wasn't sure when that was going to happen so I sat around checking in and doing WoW stuff. Well an hour later they raised population caps on all servers, so I was able to finally join.

So all happy on GW2 right? Wrong... The name of the toon I wanted to use is locked out for 24 hours. Why you say? Idk... Just the way things work. No messing up here. Want to reroll... Be very very careful. So why don't you pick another name? I would. If it wasn't for the insane amount of names already used on the server. Unless you're using an incredibly obscure name, most names are taken. You're best bet is to do multiple names, like a first and last. But I really just want a singular, fairly normal sounding name.

Alas, 3-4 hours later, I still haven't gotten passed level one. I have to wait until 7 pm for my name to free up and then I can roll my engineer and start my adventure. I wish I had more to tell, but this was my personal experience.

Now I did level my original engineer to level 5 and I have loads of fun to say about that. But that's for another post. I need to sleep away this frustration.